Service design of VR environments for Metaverse scale-up
At a glance
Our team was hired to assist in the investigation and enhancement of the web experience for individuals utilising the Mesmerise VR Gatherings platform. Our responsibilities encompassed comprehensive research, UX/UI design, frontend development and product management of web tools for external users. We also focused on creating efficient internal administration tools that allowed event attendees to seamlessly access virtual reality and interact with others in the metaverse.
Project type
Sector
Project length
Jon Hewines
Jon set the technical strategy for the project, ensuring the delivered solutions were secure, robust and scalable. He worked with the team to ensure the design and development outputs were of the highest standard.
Tim Court
Tim worked closely with the client's product team to prioritise and refine user stories to meet our Definition of Ready. He also served as our Scrum Master, running our agile sprints and unblocking the team where needed.
John Bromley
As UX Manager, John collaborated with the product team to get a deep understanding of the user needs and business requirements behind each feature, overseeing the creation of all UX/UI outputs.
Stu Slack
Stu executed our strategy to add more visual appeal to the project, exploring ways to evolve the UI that we inherited through the creative use of imagery, while staying faithful to the client's brand guidelines.
Rose Kelly
Rose was responsible for translating user stories and requirements into intuitive wireframes and elegant UI. She helped develop the Product Design System which was used across the ecosystem of products.
Jim Taylor
Jim was the first developer on the project and handled the migration from .NET to Vue.js. He then built out key features, working closely with the design team to create screens to pixel-perfection.
Lewis Wright
Lewis was instrumental in setting up a monorepo to share components between multiple applications and our storybook instance, and handled our devops requirements.
Conor Holgate
Conor was responsible for creating frontend components and layouts, creating a fantastic user experience. He also helped ensure good unit test coverage of our applications.
To enable us to move quickly and pivot as needed, we focused on building tools such as a Product Design System and a complementary Vue.js component library
Results
Operating within a fast-paced and innovative environment, we leveraged our expertise, processes, and toolkit to devise a tailored approach that seamlessly integrated with the existing business structure. As a fully embedded team, our role encompassed UX consultancy, design, and front-end development, ensuring a comprehensive solution.
Our consultancy role working with Mesmerise consisted of working closely with the client to guide them to success. We played a pivotal role in providing valuable expertise, insights, and support throughout the client’s journey. Our focus was on industry trends, user needs, and business objectives, to align the decision-making processes and offering recommendations. This collaborative approach involved establishing a strong partnership built on open communication, mutual trust, and shared goals.
Throughout our time working with Mesmerise we offered strategic insights, best practices, and innovative ideas to address challenges and seize opportunities. On top of this, we actively engaged in collaborative problem-solving with the client to provide optimal user experience. Our work was iterative by monitoring progress, analysing outcomes, and providing continuous feedback to optimise strategies and initiatives.
Thanks to Full Clarity, the web applications were successfully delivered. The team was responsive, addressed issues quickly, delivered high-quality UX designs and met our timeline requirements. Their members were highly independent and didn’t need much handholding.